using System;
using System.Collections.Generic;
namespace Demo {
class Program {
static void Main(string[] args) {
var random = new Random();
var list = new List<string>{ "one","two","three","four"};
int index = random.Next(list.Count);
Console.WriteLine(list[index]);
}
}
}
private static Random rng = new Random();
public static void Shuffle<T>(this IList<T> list)
{
int n = list.Count;
while (n > 1) {
n--;
int k = rng.Next(n + 1);
T value = list[k];
list[k] = list[n];
list[n] = value;
}
}